Hellborne

Weird things happen when Hellborne is around. Creatures behave in a strange way and they all obey his orders. It is suspected that the flames that surround his body give off a toxic smoke that manipulates others’ intentions.

Overview
Hellborne is very similar to Hellberus; both inflict only two tortures, both have the same elements and both have low health. Hellborne's cooldowns suck, but he sacrifices Hellberus's low cooldowns for a spammable AoE attack.

Pros:

 * Good speed
 * Okay relic slots
 * Spammable AoE move

Cons:

 * Bad life and trait
 * Only inflicts Burn and Nightmares (and only two moves guarantee these to be inflicted)
 * High cooldowns
 * Mostly low damage output

Recommended Moveset

 * Hell Fire Charge / Hades Charge (Fire for 50 Fire dmg + AoE 50% Burn, 35s, 2-turn CD) / (Hades for 55 Fire dmg, 27s, 2-turn CD)
 * Summon Varmint (AoE 35 Dark dmg + Nightmares, 31s, 3-turn CD)
 * Gehenna Charge (40 Fire dmg + Burn, 28s, 1-turn CD)
 * Summon Atrocity (AoE 30 Dark dmg, 30s, no CD)

Recommended Runes: 3 Strength

Counters

 * His highest damaging moves are Fire attacks, so Fire monsters can tank them.
 * Esthirel takes less damage from Hellberus's attacks and can deal heavy Light damage to him while blinding him, decreasing the odds of him inflicting status effects even more.