Growler

The body of this mercenary has mutated several times over the years due to continuous exposure to radiation. Growler is a well-known menace in the deserted wastelands, where he feeds on unsuspecting travelers.

Overview
Growler is a curser attacker hybrid with Dark Weakness, Stun, Nightmares, Shields, Daze and Mega Possession.

Pros:

 * Good speed and life
 * Good trait
 * Has stun and possession so relics can be useful
 * Mega Possession
 * Self Shield move
 * Mostly low stamina costs

Cons:

 * Bad life
 * High cooldowns
 * Not many earth moves, so other dark monsters wall him

Curser

 * Toxic Mirage / Isolated Prey (Mirage for AoE 25 Dark dmg + 50% Nightmares + 50% Daze, 33s, 2cd) / (Pray for 50 Dark dmg + Nightmares, 26s, 1cd)
 * Raging Ambush (50 Earth dmg + Stun, 26s, 2cd)
 * Brain Hemorrhage (45 Dark dmg + Mega Possession, 26s, 3cd)
 * Resilient Mutagen (45 Earth dmg + Self 20% Shield, 25s, 2cd)

Recommended Runes: 3 Team Speed

Attacker

 * Brain Hemorrhage
 * Mutant Rage (AoE 40 Dark dmg, 34s, 3cd)
 * Raging Ambush / Wasteland Toxins (Toxins for AoE Dark Weakness, 24s, 1cd)
 * Any move from above

Recommended Runes: 2 Strength, 1 Speed

Recommended Relics: A combination of any of the two golden sword relics

Counters

 * Mega Possession is a big threat, so Possession Immunity monsters like Bonnie Bark will avoid being possessed
 * Panzus has both team Immunity to Possession and Immunity to Stun, making both of Growler's denying moves useless. He also has team Dark protection, so Growler will deal way less damage since most of his damaging moves are Dark moves. If he ever decides to do an Earth move, Panzus can tank it, so that Growler has a hard time taking him down.